Class ZoneCommandTranslations
public class ZoneCommandTranslations : PropertiesTranslationCollection
- Inheritance
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ZoneCommandTranslations
- Inherited Members
Fields
ZoneGoSuccess
[TranslationData("Sent after a player teleports to a zone.", IsPriorityTranslation = false)]
public readonly Translation<Zone> ZoneGoSuccess
Field Value
ZoneGoSuccessGridLocation
[TranslationData("Sent after a player teleports to a grid location.", IsPriorityTranslation = false)]
public readonly Translation<GridLocation> ZoneGoSuccessGridLocation
Field Value
ZoneGoSuccessRaw
[TranslationData("Sent after a player teleports to a location that isn't a zone.", IsPriorityTranslation = false)]
public readonly Translation<string> ZoneGoSuccessRaw
Field Value
ZoneNoResults
[TranslationData("Response to the caller when they try to run a zone command but their input doesn't match an active zone and they're not in a zone.")]
public readonly Translation ZoneNoResults
Field Value
ZoneNoResultsLocation
[TranslationData("Response to the caller when they're not in a zone and try to run a zone command.")]
public readonly Translation ZoneNoResultsLocation
Field Value
ZoneNoResultsName
[TranslationData("Response to the caller when they try to run a zone command but their input doesn't match an active zone.")]
public readonly Translation ZoneNoResultsName
Field Value
ZoneUtilLocation
[TranslationData("Send the caller's location and angle.", Parameters = new string?[] { "X (m)", "Y (m)", "Z (m)", "Yaw (°)" })]
public readonly Translation<float, float, float, float> ZoneUtilLocation
Field Value
- Translation<float, float, float, float>
ZoneVisualizeSuccess
[TranslationData("Sent when a player visualizes a zone's border.", Parameters = new string?[] { "Number of border particles spawned", "Zone name" })]
public readonly Translation<int, Zone> ZoneVisualizeSuccess
Field Value
Properties
FileName
Name of the translation file without an extension.
protected override string FileName { get; }