Class ObjectiveSlowTick
Event listener args which fires at a slow interval for all FlagObjectives in the current layout that are at least one team's objective and have players.
[EventModel(EventSynchronizationContext.Pure)]
public class ObjectiveSlowTick
- Inheritance
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ObjectiveSlowTick
- Inherited Members
Properties
ContestState
The current FlagContestState of the flag. Its state will never be NotObjective or NoPlayers
public required FlagContestState ContestState { get; init; }
Property Value
Flag
The flag objective being ticked. Will always be a team's active objective.
public required FlagObjective Flag { get; init; }