Table of Contents

Class LoadoutLockChanged

Namespace
Uncreated.Warfare.Events.Models.Kits
Assembly
Uncreated.Warfare.dll

Invoked after a loadout is locked or unlocked.

[EventModel(EventSynchronizationContext.Pure)]
public class LoadoutLockChanged : KitUpdated
Inheritance
LoadoutLockChanged
Inherited Members

Properties

Admin

The admin that locked or unlocked the loadout.

public required CSteamID Admin { get; init; }

Property Value

CSteamID

IsLocked

The current lock state.

public bool IsLocked { get; }

Property Value

bool

Player

The player the loadout was created for.

public required CSteamID Player { get; init; }

Property Value

CSteamID

WasLocked

The previous lock state.

public bool WasLocked { get; }

Property Value

bool