Class SquadLeaderUpdated
Event listener args which fires after a player joines a Squad.
[EventModel(EventSynchronizationContext.Pure)]
public class SquadLeaderUpdated : SquadUpdated
- Inheritance
-
SquadLeaderUpdated
- Inherited Members
Properties
DidUpdateName
If the squad had the default 'Xxx's Squad' and was changed to correspond to the new leader.
public required bool DidUpdateName { get; init; }
Property Value
NewLeader
The player that is now the squad leader. This player may not be online.
public required WarfarePlayer NewLeader { get; init; }
Property Value
OldLeader
The player that used to be the squad leader. This player may not be online.
public required WarfarePlayer OldLeader { get; init; }