Class SquadMemberLeft
Event listener args which fires after a player leaves a Squad.
[EventModel(EventSynchronizationContext.Pure)]
public class SquadMemberLeft : SquadUpdated, IPlayerEvent
- Inheritance
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SquadMemberLeft
- Implements
- Inherited Members
Properties
IsForciblyDisbanded
true if this event was invoked because the Squad was forcibly disbanded causing all members to leave, otherwise false.
public bool IsForciblyDisbanded { get; init; }
Property Value
Player
The player that left the squad.
public required WarfarePlayer Player { get; init; }
Property Value
Steam64
The ID of the player that left the squad.
public CSteamID Steam64 { get; }
Property Value
- CSteamID