Table of Contents

Class SquadMemberLeft

Namespace
Uncreated.Warfare.Events.Models.Squads
Assembly
Uncreated.Warfare.dll

Event listener args which fires after a player leaves a Squad.

[EventModel(EventSynchronizationContext.Pure)]
public class SquadMemberLeft : SquadUpdated, IPlayerEvent
Inheritance
SquadMemberLeft
Implements
Inherited Members

Properties

IsForciblyDisbanded

true if this event was invoked because the Squad was forcibly disbanded causing all members to leave, otherwise false.

public bool IsForciblyDisbanded { get; init; }

Property Value

bool

Player

The player that left the squad.

public required WarfarePlayer Player { get; init; }

Property Value

WarfarePlayer

Steam64

The ID of the player that left the squad.

public CSteamID Steam64 { get; }

Property Value

CSteamID