Class SalvageStructureRequested
- Namespace
- Uncreated.Warfare.Events.Models.Structures
- Assembly
- Uncreated.Warfare.dll
Event listener args which handles SDG.Unturned.StructureDrop.OnSalvageRequested_Global.
[EventModel(EventSynchronizationContext.Global, SynchronizedModelTags = new string[] { "modify_inventory", "modify_world" })]
public sealed class SalvageStructureRequested : SalvageRequested, IPlayerEvent, ISalvageBuildableRequestedEvent, ICancellable, IBaseBuildableDestroyedEvent
- Inheritance
-
SalvageStructureRequested
- Implements
- Inherited Members
Properties
Buildable
Abstracted IBuildable of the structure.
public override IBuildable Buildable { get; }
Property Value
IsCancelled
If this execution has been cancelled.
public override bool IsCancelled { get; }
Property Value
Region
The region the structure was placed in.
public required StructureRegion Region { get; init; }
Property Value
- StructureRegion
ServersideData
The structure's server-side data.
public required StructureData ServersideData { get; init; }
Property Value
- StructureData
Structure
The structure's object and model data.
public required StructureDrop Structure { get; init; }
Property Value
- StructureDrop
Transform
The Unity model of the structure.
public override Transform Transform { get; }
Property Value
- Transform