Class ThrowableSpawned
- Namespace
- Uncreated.Warfare.Events.Models.Throwables
- Assembly
- Uncreated.Warfare.dll
[EventModel(EventSynchronizationContext.Pure)]
public class ThrowableSpawned : PlayerEvent, IPlayerEvent
- Inheritance
-
ThrowableSpawned
- Implements
- Inherited Members
Properties
Asset
public ItemThrowableAsset Asset { get; }
Property Value
- ItemThrowableAsset
Object
public required GameObject Object { get; init; }
Property Value
- GameObject
UseableThrowable
public required UseableThrowable UseableThrowable { get; init; }
Property Value
- UseableThrowable