Table of Contents

Delegate KeyUp

Namespace
Uncreated.Warfare.Interaction
Assembly
Uncreated.Warfare.dll

Handles when a key is released.

public delegate void KeyUp(WarfarePlayer player, TimeSpan timeDown, ref bool handled)

Parameters

player WarfarePlayer
Handles when a key is released.
timeDown TimeSpan
Handles when a key is released.
handled bool
Handles when a key is released.