Table of Contents

Interface IObjective

Namespace
Uncreated.Warfare.Layouts
Assembly
Uncreated.Warfare.dll

An objective, such as a flag or cache.

public interface IObjective : ITransformObject
Inherited Members
Extension Methods

Properties

IsActive

If this objective is currently active in the game (instead of waiting to be activated or something like a cache that hasn't spawned yet).

bool IsActive { get; }

Property Value

bool

Name

The display-name of this objective.

string Name { get; }

Property Value

string

Owner

The team that owns this objective.

Team Owner { get; }

Property Value

Team

Methods

IsDiscovered(Team)

Whether or not an opposing team knows about this objective.

bool IsDiscovered(Team team)

Parameters

team Team

Returns

bool