Interface IObjective
An objective, such as a flag or cache.
public interface IObjective : ITransformObject
- Inherited Members
- Extension Methods
Properties
IsActive
If this objective is currently active in the game (instead of waiting to be activated or something like a cache that hasn't spawned yet).
bool IsActive { get; }
Property Value
Name
The display-name of this objective.
string Name { get; }
Property Value
Owner
The team that owns this objective.
Team Owner { get; }
Property Value
Methods
IsDiscovered(Team)
Whether or not an opposing team knows about this objective.
bool IsDiscovered(Team team)
Parameters
teamTeam