Table of Contents

Interface IAttackDefenseDecider

Namespace
Uncreated.Warfare.Layouts.Phases
Assembly
Uncreated.Warfare.dll
public interface IAttackDefenseDecider

Methods

IsAttacking(WarfarePlayer)

If the player is actively attacking the objective.

bool IsAttacking(WarfarePlayer player)

Parameters

player WarfarePlayer

Returns

bool

IsDefending(WarfarePlayer)

If the player is actively defending the objective.

bool IsDefending(WarfarePlayer player)

Parameters

player WarfarePlayer

Returns

bool