Table of Contents

Enum ActionLogTypeOld

Namespace
Uncreated.Warfare.Logging
Assembly
Uncreated.Warfare.dll
[Translatable(IsPrioritizedTranslation = false)]
public enum ActionLogTypeOld : byte

Fields

[Translatable("ADD_SKILLSET")] AddSkillset = 89
[Translatable("ADD_WHITELIST")] AddWhitelist = 16
[Translatable("ATTACH")] Attach = 85
[Translatable("BUILD_ZONE_MAP")] BuildZoneMap = 32
[Translatable("CHANGE_CULTURE")] ChangeCulture = 95
[Translatable("CHANGE_GAMEMODE_COMMAND")] ChangeGamemodeCommand = 28
[Translatable("CHANGE_KIT_ACCESS")] ChangeKitAccess = 58
[Translatable("CHANGE_LANGUAGE")] ChangeLanguage = 2
[Translatable("CHAT_FILTER_VIOLATION")] ChatFilterViolation = 70
[Translatable("CLEAR_TRAITS")] ClearTraits = 79
[Translatable("COMPLETE_QUEST")] CompleteQuest = 40
[Translatable("CREATE_KIT")] CreateKit = 55
[Translatable("CREATE_MOD_ENTRY")] CreateModerationEntry = 98
[Translatable("CREATE_VEHICLE_DATA")] CreateVehicleData = 61
[Translatable("CREATED_ORDER")] CreatedOrder = 51
[Translatable("CREATED_SQUAD")] CreatedSquad = 43
[Translatable("CREDITS_CHANGED")] CreditsChanged = 42
[Translatable("DEATH")] Death = 37
[Translatable("DELETE_KIT")] DeleteKit = 56
[Translatable("DELETE_VEHICLE_DATA")] DeleteVehicleData = 62
[Translatable("DEPLOY_TO_LOCATION")] DeployToLocation = 26
[Translatable("DEREGISTERED_SPAWN")] DeregisteredSpawn = 64
[Translatable("DESTROY_BARRICADE")] DestroyBarricade = 19
[Translatable("DESTROY_STRUCTURE")] DestroyStructure = 20
[Translatable("DETACH")] Detach = 86
[Translatable("DISBANDED_SQUAD")] DisbandedSquad = 46
[Translatable("DISCHARGE_OFFICER")] DischargeOfficer = 33
[Translatable("DISCONNECT")] Disconnect = 0
[Translatable("EDIT_KIT")] EditKit = 59
[Translatable("EDIT_MOD_ENTRY")] EditModerationEntry = 97
[Translatable("ENTER_MAIN")] EnterMain = 84
[Translatable("ENTER_VEHICLE_SEAT")] EnterVehicleSeat = 23
[Translatable("FORGIVE_MOD_ENTRY")] ForgiveModerationEntry = 96
[Translatable("FUFILLED_ORDER")] FufilledOrder = 52
[Translatable("GAMEMODE_CHANGED_AUTO")] GamemodeChangedAuto = 29
[Translatable("GIVE_ITEM")] GiveItem = 1
[Translatable("GIVE_KIT")] GiveKit = 57
[Translatable("GIVE_TRAIT")] GiveTrait = 77
[Translatable("HELP_BUILD_BUILDABLE")] HelpBuildBuildable = 25
[Translatable("IP_WHITELIST")] IPWhitelist = 94
[Translatable("INJURED")] Injured = 35
[Translatable("JOINED_SQUAD")] JoinedSquad = 44
[Translatable("KICKED_BY_BATTLEYE")] KickedByBattlEye = 71
[Translatable("KILL")] Kill = 73
[Translatable("LEAVE_VEHICLE_SEAT")] LeaveVehicleSeat = 24
[Translatable("LEFT_MAIN")] LeftMain = 81
[Translatable("LEFT_SQUAD")] LeftSquad = 45
[Translatable("LINKED_VEHICLE_BAY_SIGN")] LinkedVehicleBaySign = 65
[Translatable("LOAD_OLD_BANS")] LoadOldBans = 4
[Translatable("LOAD_SUPPLIES")] LoadSupplies = 3
[Translatable("LOCK_LOADOUT")] LockLoadout = 100
[Translatable("LOCKED_SQUAD")] LockedSquad = 47
[Translatable("MAIN_CAMP_ATTEMPT")] MainCampAttempt = 80
[Translatable("MAKE_QUEST_PROGRESS")] MakeQuestProgress = 39
[Translatable(IsPrioritizedTranslation = false)] [Obsolete("Don't use this.")] [Ignore] Max = 101
[Translatable("MUTE_PLAYER")] MutePlayer = 5
[Translatable("NITRO_BOOST_STATE_UPDATED")] NitroBoostStateUpdated = 91
[Translatable("OWNED_VEHICLE_DIED")] OwnedVehicleDied = 53
[Translatable("PERMISSION_LEVEL_CHANGED")] PermissionLevelChanged = 69
[Translatable("PLACE_BARRICADE")] PlaceBarricade = 21
[Translatable("PLACE_STRUCTURE")] PlaceStructure = 22
[Translatable("PLACED_RALLY")] PlacedRally = 49
[Translatable("POP_STRUCTURE")] PopStructure = 11
[Translatable("POSSIBLE_SOLO")] PossibleSolo = 82
[Translatable("REGISTERED_SPAWN")] RegisteredSpawn = 63
[Translatable("RELOAD_COMPONENT")] ReloadComponent = 7
[Translatable("REMOVE_MOD_ENTRY")] RemoveModerationEntry = 99
[Translatable("REMOVE_SKILLSET")] RemoveSkillset = 90
[Translatable("REMOVE_WHITELIST")] RemoveWhitelist = 17
[Translatable("REPUTATION_CHANGED")] ReputationChanged = 101
[Translatable("REQUEST_KIT")] RequestKit = 8
[Translatable("REQUEST_TRAIT")] RequestTrait = 74
[Translatable("REQUEST_VEHICLE")] RequestVehicle = 9
[Translatable("REVIVED_PLAYER")] RevivedPlayer = 36
[Translatable("REVOKE_TRAIT")] RevokeTrait = 78
[Translatable("SAVE_REQUEST_SIGN")] SaveRequestSign = 14
[Translatable("SAVE_STRUCTURE")] SaveStructure = 12
[Translatable("SERVER_STARTUP")] ServerStartup = 54
[Translatable("SET_AMMO")] SetAmmo = 87
[Translatable("SET_FIREMODE")] SetFiremode = 88
[Translatable("SET_KIT_PROPERTY")] SetKitProperty = 60
[Translatable("SET_OFFICER_RANK")] SetOfficerRank = 34
[Translatable("SET_SAVED_STRUCTURE_PROPERTY")] SetSavedStructureProperty = 75
[Translatable("SET_TRAIT_PROPERTY")] SetTraitProperty = 76
[Translatable("SET_VEHICLE_DATA_PROPERTY")] SetVehicleDataProperty = 67
[Translatable("SET_WHITELIST_MAX_AMOUNT")] SetWhitelistMaxAmount = 18
[Translatable("SHUTDOWN_SERVER")] ShutdownServer = 10
[Translatable("SOLO_RTB")] SoloRTB = 83
[Translatable("START_QUEST")] StartQuest = 38
[Translatable("TEAM_CAPTURED_OBJECTIVE")] TeamCapturedObjective = 31
[Translatable("TEAM_WON")] TeamWon = 30
[Translatable("TEAMKILL")] Teamkill = 72
[Translatable("TELEPORT")] Teleport = 27
[Translatable("TELEPORTED_TO_RALLY")] TeleportedToRally = 50
[Translatable("UNLINKED_VEHICLE_BAY_SIGN")] UnlinkedVehicleBaySign = 66
[Translatable("UNLOCK_LOADOUT")] UnlockLoadout = 93
[Translatable("UNLOCKED_SQUAD")] UnlockedSquad = 48
[Translatable("UNMUTE_PLAYER")] UnmutePlayer = 6
[Translatable("UNSAVE_REQUEST_SIGN")] UnsaveRequestSign = 15
[Translatable("UNSAVE_STRUCTURE")] UnsaveStructure = 13
[Translatable("UPGRADE_LOADOUT")] UpgradeLoadout = 92
[Translatable("VEHICLE_BAY_FORCE_SPAWN")] VehicleBayForceSpawn = 68
[Translatable("XP_CHANGED")] XPChanged = 41