Enum ActionLogTypeOld
[Translatable(IsPrioritizedTranslation = false)]
public enum ActionLogTypeOld : byte
Fields
[Translatable("ADD_SKILLSET")] AddSkillset = 89[Translatable("ADD_WHITELIST")] AddWhitelist = 16[Translatable("ATTACH")] Attach = 85[Translatable("BUILD_ZONE_MAP")] BuildZoneMap = 32[Translatable("CHANGE_CULTURE")] ChangeCulture = 95[Translatable("CHANGE_GAMEMODE_COMMAND")] ChangeGamemodeCommand = 28[Translatable("CHANGE_KIT_ACCESS")] ChangeKitAccess = 58[Translatable("CHANGE_LANGUAGE")] ChangeLanguage = 2[Translatable("CHAT_FILTER_VIOLATION")] ChatFilterViolation = 70[Translatable("CLEAR_TRAITS")] ClearTraits = 79[Translatable("COMPLETE_QUEST")] CompleteQuest = 40[Translatable("CREATE_KIT")] CreateKit = 55[Translatable("CREATE_MOD_ENTRY")] CreateModerationEntry = 98[Translatable("CREATE_VEHICLE_DATA")] CreateVehicleData = 61[Translatable("CREATED_ORDER")] CreatedOrder = 51[Translatable("CREATED_SQUAD")] CreatedSquad = 43[Translatable("CREDITS_CHANGED")] CreditsChanged = 42[Translatable("DEATH")] Death = 37[Translatable("DELETE_KIT")] DeleteKit = 56[Translatable("DELETE_VEHICLE_DATA")] DeleteVehicleData = 62[Translatable("DEPLOY_TO_LOCATION")] DeployToLocation = 26[Translatable("DEREGISTERED_SPAWN")] DeregisteredSpawn = 64[Translatable("DESTROY_BARRICADE")] DestroyBarricade = 19[Translatable("DESTROY_STRUCTURE")] DestroyStructure = 20[Translatable("DETACH")] Detach = 86[Translatable("DISBANDED_SQUAD")] DisbandedSquad = 46[Translatable("DISCHARGE_OFFICER")] DischargeOfficer = 33[Translatable("DISCONNECT")] Disconnect = 0[Translatable("EDIT_KIT")] EditKit = 59[Translatable("EDIT_MOD_ENTRY")] EditModerationEntry = 97[Translatable("ENTER_MAIN")] EnterMain = 84[Translatable("ENTER_VEHICLE_SEAT")] EnterVehicleSeat = 23[Translatable("FORGIVE_MOD_ENTRY")] ForgiveModerationEntry = 96[Translatable("FUFILLED_ORDER")] FufilledOrder = 52[Translatable("GAMEMODE_CHANGED_AUTO")] GamemodeChangedAuto = 29[Translatable("GIVE_ITEM")] GiveItem = 1[Translatable("GIVE_KIT")] GiveKit = 57[Translatable("GIVE_TRAIT")] GiveTrait = 77[Translatable("HELP_BUILD_BUILDABLE")] HelpBuildBuildable = 25[Translatable("IP_WHITELIST")] IPWhitelist = 94[Translatable("INJURED")] Injured = 35[Translatable("JOINED_SQUAD")] JoinedSquad = 44[Translatable("KICKED_BY_BATTLEYE")] KickedByBattlEye = 71[Translatable("KILL")] Kill = 73[Translatable("LEAVE_VEHICLE_SEAT")] LeaveVehicleSeat = 24[Translatable("LEFT_MAIN")] LeftMain = 81[Translatable("LEFT_SQUAD")] LeftSquad = 45[Translatable("LINKED_VEHICLE_BAY_SIGN")] LinkedVehicleBaySign = 65[Translatable("LOAD_OLD_BANS")] LoadOldBans = 4[Translatable("LOAD_SUPPLIES")] LoadSupplies = 3[Translatable("LOCK_LOADOUT")] LockLoadout = 100[Translatable("LOCKED_SQUAD")] LockedSquad = 47[Translatable("MAIN_CAMP_ATTEMPT")] MainCampAttempt = 80[Translatable("MAKE_QUEST_PROGRESS")] MakeQuestProgress = 39[Translatable(IsPrioritizedTranslation = false)] [Obsolete("Don't use this.")] [Ignore] Max = 101[Translatable("MUTE_PLAYER")] MutePlayer = 5[Translatable("NITRO_BOOST_STATE_UPDATED")] NitroBoostStateUpdated = 91[Translatable("OWNED_VEHICLE_DIED")] OwnedVehicleDied = 53[Translatable("PERMISSION_LEVEL_CHANGED")] PermissionLevelChanged = 69[Translatable("PLACE_BARRICADE")] PlaceBarricade = 21[Translatable("PLACE_STRUCTURE")] PlaceStructure = 22[Translatable("PLACED_RALLY")] PlacedRally = 49[Translatable("POP_STRUCTURE")] PopStructure = 11[Translatable("POSSIBLE_SOLO")] PossibleSolo = 82[Translatable("REGISTERED_SPAWN")] RegisteredSpawn = 63[Translatable("RELOAD_COMPONENT")] ReloadComponent = 7[Translatable("REMOVE_MOD_ENTRY")] RemoveModerationEntry = 99[Translatable("REMOVE_SKILLSET")] RemoveSkillset = 90[Translatable("REMOVE_WHITELIST")] RemoveWhitelist = 17[Translatable("REPUTATION_CHANGED")] ReputationChanged = 101[Translatable("REQUEST_KIT")] RequestKit = 8[Translatable("REQUEST_TRAIT")] RequestTrait = 74[Translatable("REQUEST_VEHICLE")] RequestVehicle = 9[Translatable("REVIVED_PLAYER")] RevivedPlayer = 36[Translatable("REVOKE_TRAIT")] RevokeTrait = 78[Translatable("SAVE_REQUEST_SIGN")] SaveRequestSign = 14[Translatable("SAVE_STRUCTURE")] SaveStructure = 12[Translatable("SERVER_STARTUP")] ServerStartup = 54[Translatable("SET_AMMO")] SetAmmo = 87[Translatable("SET_FIREMODE")] SetFiremode = 88[Translatable("SET_KIT_PROPERTY")] SetKitProperty = 60[Translatable("SET_OFFICER_RANK")] SetOfficerRank = 34[Translatable("SET_SAVED_STRUCTURE_PROPERTY")] SetSavedStructureProperty = 75[Translatable("SET_TRAIT_PROPERTY")] SetTraitProperty = 76[Translatable("SET_VEHICLE_DATA_PROPERTY")] SetVehicleDataProperty = 67[Translatable("SET_WHITELIST_MAX_AMOUNT")] SetWhitelistMaxAmount = 18[Translatable("SHUTDOWN_SERVER")] ShutdownServer = 10[Translatable("SOLO_RTB")] SoloRTB = 83[Translatable("START_QUEST")] StartQuest = 38[Translatable("TEAM_CAPTURED_OBJECTIVE")] TeamCapturedObjective = 31[Translatable("TEAM_WON")] TeamWon = 30[Translatable("TEAMKILL")] Teamkill = 72[Translatable("TELEPORT")] Teleport = 27[Translatable("TELEPORTED_TO_RALLY")] TeleportedToRally = 50[Translatable("UNLINKED_VEHICLE_BAY_SIGN")] UnlinkedVehicleBaySign = 66[Translatable("UNLOCK_LOADOUT")] UnlockLoadout = 93[Translatable("UNLOCKED_SQUAD")] UnlockedSquad = 48[Translatable("UNMUTE_PLAYER")] UnmutePlayer = 6[Translatable("UNSAVE_REQUEST_SIGN")] UnsaveRequestSign = 15[Translatable("UNSAVE_STRUCTURE")] UnsaveStructure = 13[Translatable("UPGRADE_LOADOUT")] UpgradeLoadout = 92[Translatable("VEHICLE_BAY_FORCE_SPAWN")] VehicleBayForceSpawn = 68[Translatable("XP_CHANGED")] XPChanged = 41