Table of Contents

Class ItemWhitelist

Namespace
Uncreated.Warfare.Models
Assembly
Uncreated.Warfare.dll
[Table("item_whitelists")]
public class ItemWhitelist
Inheritance
ItemWhitelist
Inherited Members

Properties

Amount

Maximum number of items a player can have on them at once.

public int Amount { get; set; }

Property Value

int

Item

public UnturnedAssetReference Item { get; set; }

Property Value

UnturnedAssetReference

PrimaryKey

[Key]
[Column("pk")]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int PrimaryKey { get; set; }

Property Value

int