Table of Contents

Class DamageRecord

Namespace
Uncreated.Warfare.Models.Stats
Assembly
Uncreated.Warfare.dll
[Table("stats_damage")]
public class DamageRecord : RelatedPlayerRecord
Inheritance
DamageRecord
Inherited Members

Properties

Cause

[IncludedEnum((EDeathCause)37)]
public EDeathCause Cause { get; set; }

Property Value

EDeathCause

Damage

public float Damage { get; set; }

Property Value

float

Distance

public float? Distance { get; set; }

Property Value

float?

IsInjure

public bool IsInjure { get; set; }

Property Value

bool

IsInjured

public bool IsInjured { get; set; }

Property Value

bool

IsSuicide

public bool IsSuicide { get; set; }

Property Value

bool

IsTeamkill

public bool IsTeamkill { get; set; }

Property Value

bool

Limb

public ELimb Limb { get; set; }

Property Value

ELimb

PrimaryAsset

public UnturnedAssetReference? PrimaryAsset { get; set; }

Property Value

UnturnedAssetReference?

SecondaryAsset

public UnturnedAssetReference? SecondaryAsset { get; set; }

Property Value

UnturnedAssetReference?

TimeDeployedSeconds

public float TimeDeployedSeconds { get; set; }

Property Value

float

Vehicle

public UnturnedAssetReference? Vehicle { get; set; }

Property Value

UnturnedAssetReference?