Class DamageRecord
- Namespace
- Uncreated.Warfare.Models.Stats
- Assembly
- Uncreated.Warfare.dll
[Table("stats_damage")]
public class DamageRecord : RelatedPlayerRecord
- Inheritance
-
DamageRecord
- Inherited Members
-
Properties
Cause
[IncludedEnum((EDeathCause)37)]
public EDeathCause Cause { get; set; }
Property Value
- EDeathCause
Damage
public float Damage { get; set; }
Property Value
- float
Distance
public float? Distance { get; set; }
Property Value
- float?
IsInjure
public bool IsInjure { get; set; }
Property Value
- bool
IsInjured
public bool IsInjured { get; set; }
Property Value
- bool
IsSuicide
public bool IsSuicide { get; set; }
Property Value
- bool
IsTeamkill
public bool IsTeamkill { get; set; }
Property Value
- bool
Limb
public ELimb Limb { get; set; }
Property Value
- ELimb
PrimaryAsset
public UnturnedAssetReference? PrimaryAsset { get; set; }
Property Value
- UnturnedAssetReference?
SecondaryAsset
public UnturnedAssetReference? SecondaryAsset { get; set; }
Property Value
- UnturnedAssetReference?
TimeDeployedSeconds
public float TimeDeployedSeconds { get; set; }
Property Value
- float
Vehicle
public UnturnedAssetReference? Vehicle { get; set; }
Property Value
- UnturnedAssetReference?