Class FobRecord
[Table("stats_fobs")]
public class FobRecord : InstigatedPlayerRecord
- Inheritance
-
FobRecord
- Inherited Members
Properties
AmmoCratesBuilt
public int AmmoCratesBuilt { get; set; }
Property Value
AmmoCratesDestroyed
public int AmmoCratesDestroyed { get; set; }
Property Value
AmmoLoaded
public int AmmoLoaded { get; set; }
Property Value
AmmoSpent
public int AmmoSpent { get; set; }
Property Value
BuildLoaded
public int BuildLoaded { get; set; }
Property Value
BuildSpent
public int BuildSpent { get; set; }
Property Value
BunkersBuilt
public int BunkersBuilt { get; set; }
Property Value
BunkersDestroyed
public int BunkersDestroyed { get; set; }
Property Value
DeploymentCount
Teleporting to FOB.
public int DeploymentCount { get; set; }
Property Value
DestroyedAt
[Column("DestroyedAtUTC")]
public DateTimeOffset? DestroyedAt { get; set; }
Property Value
DestroyedByRoundEnd
public bool DestroyedByRoundEnd { get; set; }
Property Value
EmplacementPlayerKills
public int EmplacementPlayerKills { get; set; }
Property Value
EmplacementVehicleKills
public int EmplacementVehicleKills { get; set; }
Property Value
EmplacementsBuilt
public int EmplacementsBuilt { get; set; }
Property Value
EmplacementsDestroyed
public int EmplacementsDestroyed { get; set; }
Property Value
FobAngle
[NotMapped]
public Vector3 FobAngle { get; set; }
Property Value
- Vector3
FobAngleX
public float FobAngleX { get; set; }
Property Value
FobAngleY
public float FobAngleY { get; set; }
Property Value
FobAngleZ
public float FobAngleZ { get; set; }
Property Value
FobName
[Required]
[StringLength(32)]
public string FobName { get; set; }
Property Value
FobType
public FobType FobType { get; set; }
Property Value
FortificationsBuilt
public int FortificationsBuilt { get; set; }
Property Value
FortificationsDestroyed
public int FortificationsDestroyed { get; set; }
Property Value
Items
public IList<FobItemRecord> Items { get; set; }
Property Value
PrimaryAsset
public UnturnedAssetReference? PrimaryAsset { get; set; }
Property Value
RepairStationsBuilt
public int RepairStationsBuilt { get; set; }
Property Value
RepairStationsDestroyed
public int RepairStationsDestroyed { get; set; }
Property Value
SecondaryAsset
public UnturnedAssetReference? SecondaryAsset { get; set; }
Property Value
Teamkilled
public bool Teamkilled { get; set; }
Property Value
TeleportCount
Teleporting from FOB.
public int TeleportCount { get; set; }