Interface IPlayerComponent
Component auto-added to players on join and destroyed on disconnect.
public interface IPlayerComponent
Remarks
Player components can receive events, but any IPlayerEvent args will only be received if they're about the player that owns the component.
Properties
Player
WarfarePlayer Player { get; set; }
Property Value
Methods
Init(IServiceProvider, bool)
This function is called on player join and after every layout starts (to re-initialize scoped services).
void Init(IServiceProvider serviceProvider, bool isOnJoin)
Parameters
serviceProviderIServiceProviderisOnJoinboolThe player just joined and this isn't called as the result of a new layout.