Class PlayersTranslations
public sealed class PlayersTranslations : PropertiesTranslationCollection
- Inheritance
-
PlayersTranslations
- Inherited Members
Fields
AfkKickMessage
[TranslationData("Kick message used when a player hasn't moved for a long time (AFK).")]
public readonly Translation AfkKickMessage
Field Value
AfkKickWarning
[TranslationData("Chat message sent a minute before a player will be kicked for standing still for too long (being AFK).")]
public readonly Translation<TimeSpan> AfkKickWarning
Field Value
AntiMainCampWarning
[TranslationData("Gets sent to a player who is attempting to main camp the other team.")]
public readonly Translation AntiMainCampWarning
Field Value
ElectricalGridNotConnected
[TranslationData("Sent when a player tries to interact with a powered object or barricade that isn't in the zone rotation.")]
public readonly Translation ElectricalGridNotConnected
Field Value
EnteredEnemyTerritory
[TranslationData("Sent on a SEVERE toast when the player enters enemy territory.", new string?[] { "Seconds until death" })]
public readonly Translation<string> EnteredEnemyTerritory
Field Value
InactivityWarning
[TranslationData("Sent 2 times before a player is kicked for inactivity.", new string?[] { "Time code" })]
public readonly Translation<string> InactivityWarning
Field Value
InjuredUIGiveUp
[TranslationData("Sent on the injure UI telling the player how to give up")]
public readonly Translation InjuredUIGiveUp
Field Value
InjuredUIGiveUpChat
[TranslationData("Sent in chat to tell the player how to give up.")]
public readonly Translation InjuredUIGiveUpChat
Field Value
InjuredUIHeader
[TranslationData("Sent on the injure UI.")]
public readonly Translation InjuredUIHeader
Field Value
MarkerNotInSquad
[TranslationData("Sent when a player tries to point or mark while not a squad leader.")]
public readonly Translation MarkerNotInSquad
Field Value
MortarWarning
[TranslationData("Goes on the warning UI.")]
public readonly Translation MortarWarning
Field Value
NoCraftingBlueprint
[TranslationData("Sent when a player tries to craft a blacklisted blueprint.")]
public readonly Translation NoCraftingBlueprint
Field Value
NoLeavingGroup
[TranslationData("Sent when a player tries to manually leave their group.")]
public readonly Translation NoLeavingGroup
Field Value
NoPlacementOnVehicle
[TranslationData("Gets sent to a player who is trying to place a non-whitelisted barricade on a vehicle.", new string?[] { "Barricade being placed" })]
public readonly Translation<ItemBarricadeAsset> NoPlacementOnVehicle
Field Value
- Translation<ItemBarricadeAsset>
NoRemovingClothing
[TranslationData("Tells the player that they can't remove clothes which have item storage.")]
public readonly Translation NoRemovingClothing
Field Value
NoStealingBatteries
[TranslationData("Sent when a player tries to steal a battery.")]
public readonly Translation NoStealingBatteries
Field Value
NullTransformKickMessage
[TranslationData("Kick message for a player that suffers from a rare bug which will cause GameObject.get_transform() to throw a NullReferenceException (not return null). They are kicked if this happens.", new string?[] { "Discord Join Code" })]
public readonly Translation<string> NullTransformKickMessage
Field Value
ProhibitedEquipLauncherInVehicle
[TranslationData("Sent when a player tries to equip a rocket launcher in a vehicle.")]
public readonly Translation ProhibitedEquipLauncherInVehicle
Field Value
ProhibitedItemDrop
[TranslationData("Generic message sent when a player is dropping something in a place they shouldn't.", new string?[] { "Item being placed" })]
public readonly Translation<ItemAsset> ProhibitedItemDrop
Field Value
- Translation<ItemAsset>
ProhibitedPlacement
[TranslationData("Generic message sent when a player is placing something in a place they shouldn't.", new string?[] { "Item being placed" })]
public readonly Translation<ItemAsset> ProhibitedPlacement
Field Value
- Translation<ItemAsset>
ProhibitedSignEditing
[TranslationData("Sent when an unauthorized player attempts to edit a sign.")]
public readonly Translation ProhibitedSignEditing
Field Value
ProhibitedStoring
[TranslationData("Message sent when a player tries to place a non-whitelisted item in a storage inventory.", new string?[] { "Item being stored" })]
public readonly Translation<ItemAsset> ProhibitedStoring
Field Value
- Translation<ItemAsset>
ReviveHealEnemies
[TranslationData("Sent when a player tries to revive an enemy.")]
public readonly Translation ReviveHealEnemies
Field Value
ReviveNotMedic
[TranslationData("Sent when a player tries to heal an injured player when they're not a medic.")]
public readonly Translation ReviveNotMedic
Field Value
StartedNitroBoosting
[TranslationData("Tells the player that the game detected they have started nitro boosting.")]
public readonly Translation StartedNitroBoosting
Field Value
StoppedNitroBoosting
[TranslationData("Tells the player that the game detected they have stopped nitro boosting.")]
public readonly Translation StoppedNitroBoosting
Field Value
UnlockVehicleNotAllowed
[TranslationData("Tells the player that they can't unlock vehicles from the vehicle bay.")]
public readonly Translation UnlockVehicleNotAllowed
Field Value
VehicleTooHigh
[TranslationData("Sent when a player tries to exit an air vehicle from a significant height.")]
public readonly Translation VehicleTooHigh
Field Value
XPUIDivision
[TranslationData("Shows above the XP UI when divisions are enabled.", new string?[] { "Branch (Division) the player is a part of." })]
public readonly Translation<Branch> XPUIDivision
Field Value
Properties
FileName
Name of the translation file without an extension.
protected override string FileName { get; }