Interface IAttachableProximity<TAttachedProximity>
Allows implementations of IProximity to implement a class that attaches a proximity to a UnityEngine.Transform.
public interface IAttachableProximity<out TAttachedProximity> : IProximity, IShapeVolume, ICloneable where TAttachedProximity : class, IAttachedProximity
Type Parameters
TAttachedProximity
- Inherited Members
-
IShapeVolume.containsPoint(Vector3)IShapeVolume.worldBoundsIShapeVolume.internalVolumeIShapeVolume.surfaceArea
- Extension Methods
Methods
CreateAttachedProximity(Transform)
Attach this proximity to a attachmentRoot.
TAttachedProximity CreateAttachedProximity(Transform attachmentRoot)
Parameters
attachmentRootTransform
Returns
- TAttachedProximity