Interface IAttachedProximity
Defines a proximity attached to a UnityEngine.Transform.
public interface IAttachedProximity : IProximity, IShapeVolume, ICloneable
- Inherited Members
-
IShapeVolume.containsPoint(Vector3)IShapeVolume.worldBoundsIShapeVolume.internalVolumeIShapeVolume.surfaceArea
- Extension Methods
Properties
AttachmentRoot
The transform this proximity is attached to.
Transform? AttachmentRoot { get; }
Property Value
- Transform