Namespace Uncreated.Warfare.Quests
Classes
- QuestTemplate
Represents data that can be used to generate a quest.
- QuestTemplate<TSelf, TTracker, TState>
Defines the tracker used to keep track of quest progress and the state used to store a variation of this template.
Interfaces
- IAssetQuestPreset
An IQuestPreset that has a SDG.Unturned.QuestAsset configured for it.
- IQuestPreset
Represents a preset for a quest template that can be used to load exact values for the random variables. It is identified by a unqiue Guid and can contain overridden or precalculated rewards.
- IQuestState
Stores information about the values of random variables for QuestTemplate objects.
- IQuestState<TQuestTemplate>
Stores information about the values of random variables for QuestTemplate objects.