Table of Contents

Class KitSignTranslations

Namespace
Uncreated.Warfare.Signs
Assembly
Uncreated.Warfare.dll
public class KitSignTranslations : PropertiesTranslationCollection
Inheritance
KitSignTranslations
Inherited Members

Fields

KitAlreadyTakenBySquadMember

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation KitAlreadyTakenBySquadMember

Field Value

Translation

KitAvailable

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation KitAvailable

Field Value

Translation

KitAvailableUnlimited

[TranslationData("Shown on a kit sign when there is no limit to how many other players can be using the kit.")]
public readonly Translation KitAvailableUnlimited

Field Value

Translation

KitCreditCost

[TranslationData("Shown on a kit sign when the player has not purchased the kit with credits.", IsPriorityTranslation = false)]
public readonly Translation<int> KitCreditCost

Field Value

Translation<int>

KitCurrentlyUsing

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation KitCurrentlyUsing

Field Value

Translation

KitExclusive

[TranslationData("Shown on a kit sign when a kit is unable to be given access through normal means. Usually this is for event kits.")]
public readonly Translation KitExclusive

Field Value

Translation

KitFree

[TranslationData("Shown on a kit sign when a kit is available without purchase (in-game or monetary).")]
public readonly Translation KitFree

Field Value

Translation

KitLoadoutSetup

[TranslationData("Shown on a loadout or kit sign when it's locked by the admins while it's being worked on.")]
public readonly Translation KitLoadoutSetup

Field Value

Translation

KitLoadoutUpgrade

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation KitLoadoutUpgrade

Field Value

Translation

KitNitroBoostNotOwned

[TranslationData("Shown on a kit sign when a kit requires nitro boosting and the person looking at the sign is not boosting.")]
public readonly Translation KitNitroBoostNotOwned

Field Value

Translation

KitNitroBoostOwned

[TranslationData("Shown on a kit sign when a kit requires nitro boosting and the person looking at the sign is boosting.")]
public readonly Translation KitNitroBoostOwned

Field Value

Translation

KitNotEnoughPlayersInSquad

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation<int, int> KitNotEnoughPlayersInSquad

Field Value

Translation<int, int>

KitPremiumCost

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation<decimal> KitPremiumCost

Field Value

Translation<decimal>

KitPremiumOwned

[TranslationData("Shown on a kit sign when the player has purchased the kit (with real money).")]
public readonly Translation KitPremiumOwned

Field Value

Translation

KitPublicOwned

[TranslationData("Shown on a kit sign when the player has purchased the kit (with credits).")]
public readonly Translation KitPublicOwned

Field Value

Translation

KitRequiredQuest

[TranslationData("Shown on a kit sign when the player needs to complete a quest to access it.", Parameters = new string?[] { "Quest", "Color depending on whether the player has completed the quest." })]
public readonly Translation<QuestAsset, Color> KitRequiredQuest

Field Value

Translation<QuestAsset, Color>

KitRequiredQuestsComplete

[TranslationData("Shown on a kit sign when the player has completed all required quests to unlock the kit.")]
public readonly Translation KitRequiredQuestsComplete

Field Value

Translation

KitRequiredQuestsMultiple

[TranslationData("Shown on a kit sign when the player needs to complete multiple quests to access it.", Parameters = new string?[] { "Number of quests needed.", "Color depending on whether the player has completed the quest(s).", "s if {0} != 1" })]
public readonly Translation<int, Color> KitRequiredQuestsMultiple

Field Value

Translation<int, Color>

KitRequiredRank

[TranslationData("Shown on a kit sign when the player isn't high enough rank to access it.", Parameters = new string?[] { "Rank", "Color depending on player's current rank." })]
public readonly Translation<WarfareRank, Color> KitRequiredRank

Field Value

Translation<WarfareRank, Color>

KitRequiresJoinSquad

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation KitRequiresJoinSquad

Field Value

Translation

KitRequiresSquadLeader

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation KitRequiresSquadLeader

Field Value

Translation

KitTeamClassLimitReached

[TranslationData(IsPriorityTranslation = false)]
public readonly Translation<int, int> KitTeamClassLimitReached

Field Value

Translation<int, int>

LoadoutLetter

[TranslationData("Shown on a used loadout sign so players can see what loadout letter each kit is.", new string?[] { "The letter of the loadout sign." })]
public readonly Translation<string> LoadoutLetter

Field Value

Translation<string>

LoadoutNumber

[TranslationData("Shown on an unused loadout sign.", new string?[] { "The number of the loadout sign." })]
public readonly Translation<int> LoadoutNumber

Field Value

Translation<int>

Properties

FileName

Name of the translation file without an extension.

protected override string FileName { get; }

Property Value

string