Table of Contents

Class SquadMenuUI.MySquadMember

Namespace
Uncreated.Warfare.Squads.UI
Assembly
Uncreated.Warfare.dll
public class SquadMenuUI.MySquadMember : PatternRoot, IElement
Inheritance
PatternRoot<UnturnedUIElement>
PatternRoot
SquadMenuUI.MySquadMember
Implements
IElement
Inherited Members
PatternRoot<UnturnedUIElement>.ToString()
PatternRoot<UnturnedUIElement>.GetHashCode()
PatternRoot<UnturnedUIElement>.Root

Properties

Avatar

[Pattern("Avatar", AdditionalPath = "AvatarMask")]
public UnturnedImage Avatar { get; set; }

Property Value

UnturnedImage

KickButton

[Pattern("SquadMenuHUD_KickMySquadMember_{0}")]
public UnturnedButton KickButton { get; set; }

Property Value

UnturnedButton

Name

[Pattern("Name")]
public UnturnedLabel Name { get; set; }

Property Value

UnturnedLabel

PromoteButton

[Pattern("SquadMenuHUD_PromoteMySquadMember_{0}")]
public UnturnedButton PromoteButton { get; set; }

Property Value

UnturnedButton