- Namespace
- Uncreated.Warfare.Squads.UI
- Assembly
- Uncreated.Warfare.dll
public class SquadMenuUI.MySquadMember : PatternRoot, IElement
- Inheritance
-
PatternRoot<UnturnedUIElement>
PatternRoot
SquadMenuUI.MySquadMember
- Implements
-
IElement
- Inherited Members
-
PatternRoot<UnturnedUIElement>.ToString()
PatternRoot<UnturnedUIElement>.GetHashCode()
PatternRoot<UnturnedUIElement>.Root
Properties
[Pattern("Avatar", AdditionalPath = "AvatarMask")]
public UnturnedImage Avatar { get; set; }
Property Value
- UnturnedImage
[Pattern("SquadMenuHUD_KickMySquadMember_{0}")]
public UnturnedButton KickButton { get; set; }
Property Value
- UnturnedButton
[Pattern("Name")]
public UnturnedLabel Name { get; set; }
Property Value
- UnturnedLabel
[Pattern("SquadMenuHUD_PromoteMySquadMember_{0}")]
public UnturnedButton PromoteButton { get; set; }
Property Value
- UnturnedButton