Struct ValuablePlayerMatch
- Namespace
- Uncreated.Warfare.Stats.Leaderboard
- Assembly
- Uncreated.Warfare.dll
public readonly struct ValuablePlayerMatch
- Inherited Members
-
Constructors
ValuablePlayerMatch(WarfarePlayer?, IConfiguration, double)
public ValuablePlayerMatch(WarfarePlayer? player, IConfiguration configuration, double statValue)
Parameters
player WarfarePlayer
configuration IConfiguration
statValue double
ValuablePlayerMatch(WarfarePlayer?, IConfiguration, object[])
public ValuablePlayerMatch(WarfarePlayer? player, IConfiguration configuration, object[] statValues)
Parameters
player WarfarePlayer
configuration IConfiguration
statValues object[]
Fields
Player
public readonly WarfarePlayer? Player
Field Value
- WarfarePlayer
StatValue
public readonly double StatValue
Field Value
- double
StatValues
public readonly object[]? StatValues
Field Value
- object[]
Title
public readonly TranslationList? Title
Field Value
- TranslationList
public readonly TranslationList? ValueFormatString
Field Value
- TranslationList
Methods
public string FormatValue(in LanguageSet set)
Parameters
set LanguageSet
Returns
- string
GetTitle(in LanguageSet)
public string GetTitle(in LanguageSet set)
Parameters
set LanguageSet
Returns
- string