Table of Contents

Struct LongestShot

Namespace
Uncreated.Warfare.Stats
Assembly
Uncreated.Warfare.dll
public readonly struct LongestShot
Inherited Members

Constructors

public LongestShot(float squaredDistance, IAssetLink<ItemGunAsset> gun)

Parameters

squaredDistance float
gun IAssetLink<ItemGunAsset>

Fields

Gun

public readonly IAssetLink<ItemGunAsset>? Gun

Field Value

IAssetLink<ItemGunAsset>

SquaredDistance

public readonly float SquaredDistance

Field Value

float

Methods

ToString()

{0}m - Gun

public override string ToString()

Returns

string