Table of Contents

Enum RedirectType

Namespace
Uncreated.Warfare.Teams
Assembly
Uncreated.Warfare.dll
[ExcludedEnum(RedirectType.None)]
[ExcludedEnum(RedirectType.StandardAmmoIcon)]
[ExcludedEnum(RedirectType.StandardGrenadeIcon)]
[ExcludedEnum(RedirectType.StandardMeleeIcon)]
[ExcludedEnum(RedirectType.StandardSmokeGrenadeIcon)]
[Translatable(Description = "Common items represented by a redirect Id.")]
public enum RedirectType : byte

Fields

[Translatable("Ammo Bag")] AmmoBag = 11
[Translatable("Ammo Crate")] AmmoCrate = 12
[Translatable("Built Ammo Crate")] AmmoCrateBuilt = 19
[Translatable("Ammo Supplies")] AmmoSupply = 7
Backpack = 5
[Translatable("Building Supplies")] BuildSupply = 8
[Translatable("FOB Bunker")] Bunker = 14
[Translatable("Built FOB Bunker")] BunkerBuilt = 20
[Translatable("Insurgency Cache")] Cache = 21
[Translatable("Entrenching Tool")] EntrenchingTool = 16
Glasses = 6
Hat = 3
[Translatable("Laser Designator")] LaserDesignator = 23
[Translatable("Map Tack Flag")] MapTackFlag = 24
Mask = 4
None = 255
Pants = 1
[Translatable("FOB Radio")] Radio = 10
[Translatable("Damaged Radio")] RadioDamaged = 22
[Translatable("Rally Point")] RallyPoint = 9
[Translatable("Repair Station")] RepairStation = 13
[Translatable("Built Repair Station")] RepairStationBuilt = 18
Shirt = 0
[Translatable("Generic Ammo", IsPrioritizedTranslation = false)] StandardAmmoIcon = 25
[Translatable("Generic Grenade", IsPrioritizedTranslation = false)] StandardGrenadeIcon = 27
[Translatable("Generic Knife", IsPrioritizedTranslation = false)] StandardMeleeIcon = 26
[Translatable("Generic Smoke Grenade", IsPrioritizedTranslation = false)] StandardSmokeGrenadeIcon = 28
[Translatable("UAV", Description = "Unmanned Aerial Vehicle")] UAV = 17
[Translatable("Vehicle Bay")] VehicleBay = 15
Vest = 2