Enum RedirectType
[ExcludedEnum(RedirectType.None)]
[ExcludedEnum(RedirectType.StandardAmmoIcon)]
[ExcludedEnum(RedirectType.StandardGrenadeIcon)]
[ExcludedEnum(RedirectType.StandardMeleeIcon)]
[ExcludedEnum(RedirectType.StandardSmokeGrenadeIcon)]
[Translatable(Description = "Common items represented by a redirect Id.")]
public enum RedirectType : byte
Fields
[Translatable("Ammo Bag")] AmmoBag = 11[Translatable("Ammo Crate")] AmmoCrate = 12[Translatable("Built Ammo Crate")] AmmoCrateBuilt = 19[Translatable("Ammo Supplies")] AmmoSupply = 7Backpack = 5[Translatable("Building Supplies")] BuildSupply = 8[Translatable("FOB Bunker")] Bunker = 14[Translatable("Built FOB Bunker")] BunkerBuilt = 20[Translatable("Insurgency Cache")] Cache = 21[Translatable("Entrenching Tool")] EntrenchingTool = 16Glasses = 6Hat = 3[Translatable("Laser Designator")] LaserDesignator = 23[Translatable("Map Tack Flag")] MapTackFlag = 24Mask = 4None = 255Pants = 1[Translatable("FOB Radio")] Radio = 10[Translatable("Damaged Radio")] RadioDamaged = 22[Translatable("Rally Point")] RallyPoint = 9[Translatable("Repair Station")] RepairStation = 13[Translatable("Built Repair Station")] RepairStationBuilt = 18Shirt = 0[Translatable("Generic Ammo", IsPrioritizedTranslation = false)] StandardAmmoIcon = 25[Translatable("Generic Grenade", IsPrioritizedTranslation = false)] StandardGrenadeIcon = 27[Translatable("Generic Knife", IsPrioritizedTranslation = false)] StandardMeleeIcon = 26[Translatable("Generic Smoke Grenade", IsPrioritizedTranslation = false)] StandardSmokeGrenadeIcon = 28[Translatable("UAV", Description = "Unmanned Aerial Vehicle")] UAV = 17[Translatable("Vehicle Bay")] VehicleBay = 15Vest = 2