Struct TranslationData
- Namespace
- Uncreated.Warfare.Translations
- Assembly
- Uncreated.Warfare.dll
public readonly struct TranslationData
- Inherited Members
Constructors
TranslationData(string?, string?[]?, bool)
public TranslationData(string? description, string?[]? parameterDescriptions, bool isPriorityTranslation)
Parameters
Properties
Description
public string? Description { get; }
Property Value
IsPriorityTranslation
Whether or not to export this translation in a translation pack. Would be false in cases such as admin commands, when normal players wouldn't see the translations.
public bool IsPriorityTranslation { get; }
Property Value
ParameterDescriptions
public string?[]? ParameterDescriptions { get; }
Property Value
- string[]