Namespace Uncreated.Warfare.Util
Classes
- BarricadeUtility
Helper functions for barricades.
- CartographyUtility
Utilities for transforming from map to world coordinates and vice-versa.
- EffectUtility
Utilities for spawning effects easier.
- GameThread
Utility for quickly checking if the current thread is the game thread.
- GameThreadException
Thrown when something can't be ran off the main thread.
- ItemUtility
Helper functions for dropped items and inventory pages.
- LevelObjectUtility
Helper functions for level objects.
- NATOPhoneticAlphabetHelper
Helper for parsing and getting NATO code words for the latin alphabet.
- RandomUtility
Thread-safe wrapper utilities for Random.
- SteamIdHelper
Parsing utilities for Steam64 IDs.
- StructureUtility
Helper functions for structures.
- VehicleUtility
Helper functions for vehicles.
Structs
- BarricadeInfo
Stores return information about a barricade including it's region information.
- ItemInfo
Stores return information about an item including it's region information.
- ObjectInfo
Stores return information about a object including it's region information.
- StructureInfo
Stores return information about a structure including it's region information.
Interfaces
- ITransformObject
Represents an object existing in the world.
Enums
Delegates
- EffectUtility.ModifyTriggerEffectParameters
Allows modifying SDG.Unturned.TriggerEffectParameters using a callback.