Table of Contents

Class AbandonTranslations

Namespace
Uncreated.Warfare.Vehicles
Assembly
Uncreated.Warfare.dll
public class AbandonTranslations : PropertiesTranslationCollection
Inheritance
AbandonTranslations
Inherited Members

Fields

AbandonCompensationToast

[TranslationData(Description = "Credits toast for returning a vehicle soon after requesting it.")]
public readonly Translation AbandonCompensationToast

Field Value

Translation

AbandonCompensationToastTransferred

[TranslationData(Description = "Credits toast for returning a vehicle soon after requesting it, but not getting anything because the vehicle was transferred.")]
public readonly Translation AbandonCompensationToastTransferred

Field Value

Translation

AbandonDamaged

[TranslationData(Description = "Sent when a player tries to abandon a damaged vehicle.")]
public readonly Translation<VehicleAsset> AbandonDamaged

Field Value

Translation<VehicleAsset>

AbandonNeedsFuel

[TranslationData(Description = "Sent when a player tries to abandon a vehicle with low fuel.")]
public readonly Translation<VehicleAsset> AbandonNeedsFuel

Field Value

Translation<VehicleAsset>

AbandonNoSpace

[TranslationData(Description = "Sent when a player tries to abandon a vehicle and all the bays for that vehicle are already full, theoretically should never happen.")]
public readonly Translation<VehicleAsset> AbandonNoSpace

Field Value

Translation<VehicleAsset>

AbandonNoTarget

[TranslationData(Description = "Sent when a player isn't looking at a vehicle when doing /abandon.")]
public readonly Translation AbandonNoTarget

Field Value

Translation

AbandonNotAllowed

[TranslationData(Description = "Sent when a player tries to abandon a vehicle that isn't allowed to be abandoned.")]
public readonly Translation<VehicleAsset> AbandonNotAllowed

Field Value

Translation<VehicleAsset>

AbandonNotInMain

[TranslationData(Description = "Sent when a player does /abandon while not in main.")]
public readonly Translation AbandonNotInMain

Field Value

Translation

AbandonNotOwned

[TranslationData(Description = "Sent when a player is looking at a vehicle they didn't request.")]
public readonly Translation<VehicleAsset> AbandonNotOwned

Field Value

Translation<VehicleAsset>

AbandonSuccess

[TranslationData(Description = "Sent when a player abandons a vehicle.")]
public readonly Translation<VehicleAsset> AbandonSuccess

Field Value

Translation<VehicleAsset>

Properties

FileName

Name of the translation file without an extension.

protected override string FileName { get; }

Property Value

string