Class KitCommandTranslations
public sealed class KitCommandTranslations : PropertiesTranslationCollection
- Inheritance
-
KitCommandTranslations
- Inherited Members
Fields
ClassNotFound
[TranslationData("Sent to a player when they try to create a kit with an unknown class type.", IsPriorityTranslation = false)]
public readonly Translation<string> ClassNotFound
Field Value
DMLoadoutUnlocked
[TranslationData("Sent to a player after their loadout is finished being made by staff.")]
public readonly Translation<Kit> DMLoadoutUnlocked
Field Value
DoesNotNeedLock
[TranslationData("Sent if an admin tries to lock a kit that is already locked.", new string?[] { "The name of the kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit> DoesNotNeedLock
Field Value
DoesNotNeedUnlock
[TranslationData("Sent if an admin tries to unlock a kit that isn't locked.", new string?[] { "The name of the kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit> DoesNotNeedUnlock
Field Value
DoesNotNeedUpgrade
[TranslationData("Sent if a player tries to upgrade their loadout but they it's already up to date.", new string?[] { "The name of the kit they're trying to upgrade" })]
public readonly Translation<Kit> DoesNotNeedUpgrade
Field Value
FactionNotFound
[TranslationData("Sent to a player when they try to create a kit with a faction that isn't in our database.", IsPriorityTranslation = false)]
public readonly Translation<string> FactionNotFound
Field Value
KitAccessGiven
[TranslationData("Sent to a player when they give another player access to a kit.", IsPriorityTranslation = false)]
public readonly Translation<IPlayer, IPlayer, Kit> KitAccessGiven
Field Value
KitAccessGivenDm
[TranslationData("Sent to a player when they're granted access to a kit.")]
public readonly Translation<Kit> KitAccessGivenDm
Field Value
KitAccessRevoked
[TranslationData("Sent to a player when they remove another player's access to a kit.", IsPriorityTranslation = false)]
public readonly Translation<IPlayer, IPlayer, Kit> KitAccessRevoked
Field Value
KitAccessRevokedDm
[TranslationData("Sent to a player when they lose access to a kit.")]
public readonly Translation<Kit> KitAccessRevokedDm
Field Value
KitAlreadyHasAccess
[TranslationData("Sent to a player when they try to give a player access to a kit that already has access.", IsPriorityTranslation = false)]
public readonly Translation<IPlayer, Kit> KitAlreadyHasAccess
Field Value
KitAlreadyMissingAccess
[TranslationData("Sent to a player when they try to take a player's access to a kit that already doesn't have access.", IsPriorityTranslation = false)]
public readonly Translation<IPlayer, Kit> KitAlreadyMissingAccess
Field Value
KitCancelDelete
[TranslationData("Sent when the player doesn't /confirm in time for deleting a kit.", IsPriorityTranslation = false)]
public readonly Translation KitCancelDelete
Field Value
KitCancelOverride
[TranslationData("Sent when the player doesn't /confirm in time for overwriting kit items.", IsPriorityTranslation = false)]
public readonly Translation KitCancelOverride
Field Value
KitConfirmDelete
[TranslationData("Sent when the player tries deleting kit with /kit delete <name>. They must /confirm first.", new string?[] { "Deleting Kit", "Deleting Kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit, Kit> KitConfirmDelete
Field Value
KitConfirmOverride
[TranslationData("Sent when the player tries overwriting the items in a kit with /kit create <name>. They must /confirm first.", new string?[] { "Overwritten Kit", "Overwritten Kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit, Kit> KitConfirmOverride
Field Value
KitCopied
[TranslationData("Sent when the player copies a kit with /kit copyfrom <source> <name>", new string?[] { "Source Kit", "New Kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit, Kit> KitCopied
Field Value
KitCopyNonLoadoutToLoadout
[TranslationData("Sent when the player tried to copy a kit that isn't a loadout to a kit with a loadout-style name.", new string?[] { "Source Kit", "New Kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit, string> KitCopyNonLoadoutToLoadout
Field Value
KitCreated
[TranslationData("Sent when the player creates a new kit with /kit create <name>", new string?[] { "New Kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit> KitCreated
Field Value
KitDeleted
[TranslationData("Sent when the player deletes a kit with /kit delete <name>", IsPriorityTranslation = false)]
public readonly Translation<Kit> KitDeleted
Field Value
KitFavoriteAlreadyFavorited
[TranslationData("Sent to a player when they try to favorite a kit they already have favorited.")]
public readonly Translation<Kit> KitFavoriteAlreadyFavorited
Field Value
KitFavoriteAlreadyUnfavorited
[TranslationData("Sent to a player when they try to unfavorite a kit they don't have favorited.")]
public readonly Translation<Kit> KitFavoriteAlreadyUnfavorited
Field Value
KitFavorited
[TranslationData("Sent to a player after they add a kit to their favorites.")]
public readonly Translation<Kit> KitFavorited
Field Value
KitGiveSuccess
[TranslationData("Sent when the player gives themselves a kit via command.", new string?[] { "The Kit that was given" }, IsPriorityTranslation = false)]
public readonly Translation<Kit> KitGiveSuccess
Field Value
KitGiveSuccessToPlayer
[TranslationData("Sent when the player gives someone a kit via command.", new string?[] { "The Kit that was given", "The player that received the kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit, IPlayer> KitGiveSuccessToPlayer
Field Value
KitHotkeyAlreadyBound
[TranslationData("Sent to a player when they try to unbind a hotkey that isn't bound.")]
public readonly Translation<byte, Kit> KitHotkeyAlreadyBound
Field Value
KitHotkeyBinded
[TranslationData("Sent to a player when they bind a hotkey to an item in their kit.")]
public readonly Translation<ItemAsset, byte, Kit> KitHotkeyBinded
Field Value
- Translation<ItemAsset, byte, Kit>
KitHotkeyInvalidSlot
[TranslationData("Sent to a player when they try to bind a hotkey to an invalid number.")]
public readonly Translation KitHotkeyInvalidSlot
Field Value
KitHotkeyNoKit
[TranslationData("Sent to a player when they try to bind a hotkey without a kit equipped.")]
public readonly Translation KitHotkeyNoKit
Field Value
KitHotkeyNotFound
[TranslationData("Sent to a player when they try to unbind a hotkey that isn't bound.")]
public readonly Translation<byte, Kit> KitHotkeyNotFound
Field Value
KitHotkeyNotHoldingItem
[TranslationData("Sent to a player when they try to bind a hotkey without holding an item.")]
public readonly Translation KitHotkeyNotHoldingItem
Field Value
KitHotkeyNotHoldingValidItem
[TranslationData("Sent to a player when they try to bind a hotkey without holding an item from their kit.")]
public readonly Translation<ItemAsset> KitHotkeyNotHoldingValidItem
Field Value
- Translation<ItemAsset>
KitHotkeyUnbound
[TranslationData("Sent to a player when they unbind a hotkey to an item in their kit.")]
public readonly Translation<byte, Kit> KitHotkeyUnbound
Field Value
KitInvalidPropertyValue
[TranslationData("Sent to a player when they try to change a kit property but the value they enter can't be parsed.", IsPriorityTranslation = false)]
public readonly Translation<string, Type, string> KitInvalidPropertyValue
Field Value
KitInvalidSkillset
[TranslationData("Sent when the caller doesn't enter a valid integer for level.", new string?[] { "Skill name", "Max level" }, IsPriorityTranslation = false)]
public readonly Translation<string> KitInvalidSkillset
Field Value
KitInvalidSkillsetLevel
[TranslationData("Sent when the caller doesn't enter a valid integer for level.", new string?[] { "Skill name", "Max level" }, IsPriorityTranslation = false)]
public readonly Translation<string, int> KitInvalidSkillsetLevel
Field Value
KitLanguageNotFound
[TranslationData("Sent to a player when they try to set the sign text of a kit to a language not in our database.", IsPriorityTranslation = false)]
public readonly Translation<string> KitLanguageNotFound
Field Value
KitLayoutNoKit
[TranslationData("Sent to a player when they try to save a layout without a kit equipped.")]
public readonly Translation KitLayoutNoKit
Field Value
KitLayoutReset
[TranslationData("Sent to a player when they reset their kit's custom layout (where their items go).")]
public readonly Translation<Kit> KitLayoutReset
Field Value
KitLayoutSaved
[TranslationData("Sent to a player when they save a custom layout (where their items go) for their kit.")]
public readonly Translation<Kit> KitLayoutSaved
Field Value
KitLoadoutIdBadFormat
[TranslationData("Sent to a player when they try to use an invalid loadout ID as a kit ID argument.", IsPriorityTranslation = false)]
public readonly Translation KitLoadoutIdBadFormat
Field Value
KitLocked
[TranslationData("Sent to a player after they disable a normal kit or lock a loadout.", IsPriorityTranslation = false)]
public readonly Translation<Kit> KitLocked
Field Value
KitNameTaken
[TranslationData("Sent to a player when they try to create or rename a kit and the ID is already taken.", IsPriorityTranslation = false)]
public readonly Translation<string> KitNameTaken
Field Value
KitNotFound
[TranslationData("Sent to a player when they try to use a kit ID as an argument but it doesn't exist.")]
public readonly Translation<string> KitNotFound
Field Value
KitOperationNoTarget
[TranslationData("Sent when a player tries to give themselves or someone else a kit but isn't looking at a sign.")]
public readonly Translation KitOperationNoTarget
Field Value
KitOverwrote
[TranslationData("Sent when the player overwrites the items in a kit with /kit create <name>", new string?[] { "Overwritten Kit" }, IsPriorityTranslation = false)]
public readonly Translation<Kit> KitOverwrote
Field Value
KitPropertyNotFound
[TranslationData("Sent to a player when they try to change a kit property that doesn't exist.", IsPriorityTranslation = false)]
public readonly Translation<string> KitPropertyNotFound
Field Value
KitPropertyProtected
[TranslationData("Sent to a player when they try to change a kit property that can't be changed.", IsPriorityTranslation = false)]
public readonly Translation<string> KitPropertyProtected
Field Value
KitPropertySet
[TranslationData("Sent to a player when they set a generic property of a kit.", IsPriorityTranslation = false)]
public readonly Translation<string, Kit, string> KitPropertySet
Field Value
KitRenameFilterVoilation
[TranslationData("Sent to a player when they try to rename their loadout and the name is a violation of the chat filter.")]
public readonly Translation<string> KitRenameFilterVoilation
Field Value
KitRenameNoAccess
[TranslationData("Sent to a player when they try to rename a kit that hasn't been upgraded or is still being upgraded.")]
public readonly Translation<Kit> KitRenameNoAccess
Field Value
KitRenameNotLoadout
[TranslationData("Sent to a player when they try to rename a kit that isn't their loadout.")]
public readonly Translation<Kit> KitRenameNotLoadout
Field Value
KitRenamed
[TranslationData("Sent to a player after change their loadout's display name.")]
public readonly Translation<string, string, string> KitRenamed
Field Value
KitSearchResults
[TranslationData("Response to /kit search with a list of results.")]
public readonly Translation<string> KitSearchResults
Field Value
KitSkillsetAdded
[TranslationData("Sent when a skillset is added.", new string?[] { "Skill set", "Kit target" }, IsPriorityTranslation = false)]
public readonly Translation<Skillset, Kit> KitSkillsetAdded
Field Value
KitSkillsetNotFound
[TranslationData("Sent when the skillset requested to be removed isn't present.", new string?[] { "Skill set" }, IsPriorityTranslation = false)]
public readonly Translation<Skillset, Kit> KitSkillsetNotFound
Field Value
KitSkillsetRemoved
[TranslationData("Sent when a skillset is removed.", new string?[] { "Skill set", "Kit target" }, IsPriorityTranslation = false)]
public readonly Translation<Skillset, Kit> KitSkillsetRemoved
Field Value
KitUnfavorited
[TranslationData("Sent to a player after they remove a kit from their favorites.")]
public readonly Translation<Kit> KitUnfavorited
Field Value
KitUnlocked
[TranslationData("Sent to a player after they enable a normal kit or unlock a loadout.", IsPriorityTranslation = false)]
public readonly Translation<Kit> KitUnlocked
Field Value
KitUpgraded
[TranslationData("Sent to a player after they update the season of a normal kit.", IsPriorityTranslation = false)]
public readonly Translation<Kit> KitUpgraded
Field Value
LoadoutCreated
[TranslationData("Sent to a player after they start creating a new loadout.", IsPriorityTranslation = false)]
public readonly Translation<Class, IPlayer, IPlayer, Kit> LoadoutCreated
Field Value
LoadoutUpgraded
[TranslationData("Sent to a player after they start upgrading a loadout.", IsPriorityTranslation = false)]
public readonly Translation<Kit, Class> LoadoutUpgraded
Field Value
RequestDefaultLoadoutGiven
[TranslationData("Sent when a player requests the default loadout for a given class.", new string?[] { "The class of the loadout they requested" }, IsPriorityTranslation = false)]
public readonly Translation<Class> RequestDefaultLoadoutGiven
Field Value
TypeNotFound
[TranslationData("Sent to a player when they try to create a kit with an kit type.", IsPriorityTranslation = false)]
public readonly Translation<string> TypeNotFound
Field Value
Properties
FileName
Name of the translation file without an extension.
protected override string FileName { get; }