Table of Contents

Class ActionLogTypes

Namespace
Uncreated.Warfare.Events.Logging
Assembly
Uncreated.Warfare.dll
public static class ActionLogTypes
Inheritance
ActionLogTypes
Inherited Members

Properties

AidedPlayer

public static ActionLogType AidedPlayer { get; }

Property Value

ActionLogType

All

List of all action log types sorted in ascending order of Id.

public static IReadOnlyList<ActionLogType> All { get; }

Property Value

IReadOnlyList<ActionLogType>

BuildableDestroyed

public static ActionLogType BuildableDestroyed { get; }

Property Value

ActionLogType

BuildablePlaced

public static ActionLogType BuildablePlaced { get; }

Property Value

ActionLogType

BuildableSignChanged

public static ActionLogType BuildableSignChanged { get; }

Property Value

ActionLogType

BuildableTransformed

public static ActionLogType BuildableTransformed { get; }

Property Value

ActionLogType

ChangeTeam

public static ActionLogType ChangeTeam { get; }

Property Value

ActionLogType

ChangedKit

public static ActionLogType ChangedKit { get; }

Property Value

ActionLogType

Chat

public static ActionLogType Chat { get; }

Property Value

ActionLogType

Connect

public static ActionLogType Connect { get; }

Property Value

ActionLogType

CreatedKit

public static ActionLogType CreatedKit { get; }

Property Value

ActionLogType

Disconnect

public static ActionLogType Disconnect { get; }

Property Value

ActionLogType

DroppedItem

public static ActionLogType DroppedItem { get; }

Property Value

ActionLogType

EnterVehicle

public static ActionLogType EnterVehicle { get; }

Property Value

ActionLogType

FlagCaptured

public static ActionLogType FlagCaptured { get; }

Property Value

ActionLogType

FlagDiscovered

public static ActionLogType FlagDiscovered { get; }

Property Value

ActionLogType

FlagNeutralized

public static ActionLogType FlagNeutralized { get; }

Property Value

ActionLogType

FlagStateChanged

public static ActionLogType FlagStateChanged { get; }

Property Value

ActionLogType

FlagsSetUp

public static ActionLogType FlagsSetUp { get; }

Property Value

ActionLogType

FobBuilt

public static ActionLogType FobBuilt { get; }

Property Value

ActionLogType

FobCreated

public static ActionLogType FobCreated { get; }

Property Value

ActionLogType

FobDestroyed

public static ActionLogType FobDestroyed { get; }

Property Value

ActionLogType

FobRemoved

public static ActionLogType FobRemoved { get; }

Property Value

ActionLogType

FobUpdated

public static ActionLogType FobUpdated { get; }

Property Value

ActionLogType

KilledPlayer

public static ActionLogType KilledPlayer { get; }

Property Value

ActionLogType

KitRearmed

public static ActionLogType KitRearmed { get; }

Property Value

ActionLogType

LeaveVehicle

public static ActionLogType LeaveVehicle { get; }

Property Value

ActionLogType

Melee

public static ActionLogType Melee { get; }

Property Value

ActionLogType

ObjectiveChanged

public static ActionLogType ObjectiveChanged { get; }

Property Value

ActionLogType

PlayerDamaged

public static ActionLogType PlayerDamaged { get; }

Property Value

ActionLogType

PlayerDeployed

public static ActionLogType PlayerDeployed { get; }

Property Value

ActionLogType

PlayerDied

public static ActionLogType PlayerDied { get; }

Property Value

ActionLogType

PlayerEnteredObjective

public static ActionLogType PlayerEnteredObjective { get; }

Property Value

ActionLogType

PlayerEnteredZone

public static ActionLogType PlayerEnteredZone { get; }

Property Value

ActionLogType

PlayerExitedObjective

public static ActionLogType PlayerExitedObjective { get; }

Property Value

ActionLogType

PlayerExitedZone

public static ActionLogType PlayerExitedZone { get; }

Property Value

ActionLogType

PlayerInjured

public static ActionLogType PlayerInjured { get; }

Property Value

ActionLogType

Punch

public static ActionLogType Punch { get; }

Property Value

ActionLogType

ShovelableBuilt

public static ActionLogType ShovelableBuilt { get; }

Property Value

ActionLogType

SwapVehicleSeats

public static ActionLogType SwapVehicleSeats { get; }

Property Value

ActionLogType

Teamkilled

public static ActionLogType Teamkilled { get; }

Property Value

ActionLogType

TrapTriggered

public static ActionLogType TrapTriggered { get; }

Property Value

ActionLogType

TryConnect

public static ActionLogType TryConnect { get; }

Property Value

ActionLogType

VehicleDespawned

public static ActionLogType VehicleDespawned { get; }

Property Value

ActionLogType

VehicleExploded

public static ActionLogType VehicleExploded { get; }

Property Value

ActionLogType

Methods

FromId(ushort)

Get the action log type corresponding to the given id.

public static ActionLogType? FromId(ushort id)

Parameters

id ushort

Returns

ActionLogType

FromLegacyType(ActionLogTypeOld)

public static ActionLogType? FromLegacyType(ActionLogTypeOld legacyType)

Parameters

legacyType ActionLogTypeOld

Returns

ActionLogType

TryParse(ReadOnlySpan<char>, out ActionLogType)

public static bool TryParse(ReadOnlySpan<char> span, out ActionLogType type)

Parameters

span ReadOnlySpan<char>
type ActionLogType

Returns

bool