Table of Contents

Class PlayerRevived

Namespace
Uncreated.Warfare.Events.Models.Players
Assembly
Uncreated.Warfare.dll

Handles a player being revived.

[EventModel(EventSynchronizationContext.Pure)]
public class PlayerRevived : PlayerEvent, IPlayerEvent
Inheritance
PlayerRevived
Implements
Inherited Members

Properties

Medic

The player (medic) that revived the downed player, or null if the player was revived by other means.

public required WarfarePlayer? Medic { get; init; }

Property Value

WarfarePlayer