Namespace Uncreated.Warfare.Events.Models.Players
Classes
- AidPlayerRequested
Invoked when a player tries to use a consumable item on another player.
- BattlEyeKicked
Event listener args which handles SDG.Unturned.Provider.onBattlEyeKick.
- ChangeFiremodeRequested
Invoked when a player tries to change their firemode on their held gun.
- DamagePlayerRequested
Event listener args which handles SDG.Unturned.DamageTool.damagePlayerRequested.
- DequipUseableRequested
Invoked when a player wants to unequip a SDG.Unturned.Useable.
- EquipUseableRequested
Invoked when a player wants to equip a SDG.Unturned.Useable.
- InjurePlayerRequested
Handles before a player is injured.
- PlayerAided
Invoked when a player uses a consumable item on another player.
- PlayerChatRequested
Invoked when a player tries to send a chat message.
- PlayerChatSent
Invoked after a player sends a chat message.
- PlayerDamaged
Invoked after a player takes damage, including the hit that kills them.
- PlayerDying
Invoked just before the player dies. Does not support async event listeners.
- PlayerGroupChanged
Handles when a player's group (therefore their team) changes for any reason.
- PlayerInjured
Handles a player being injured.
- PlayerJoined
Event listener args which handles SDG.Unturned.Provider.onServerConnected.
- PlayerLeaveGroupRequested
Event listener args which fires after a player attempts to leave their current group from the vanilla Group menu.
- PlayerLeft
Event listener args which handles SDG.Unturned.Provider.onServerConnected.
- PlayerLocaleUpdated
Invoked when the player changes their Language, Culture, TimeZone, or IMGUI setting.
- PlayerMeleeRequested
Handles when a player melee swings, just before the hit is registered by the server.
- PlayerMeleed
Invoked after a player melee's.
- PlayerPending
Event listener args which handles a patch on when the player gets put in the queue.
- PlayerPunched
Handles SDG.Unturned.PlayerEquipment.OnPunch_Global.
- PlayerRevived
Handles a player being revived.