Table of Contents

Class SquadMemberJoined

Namespace
Uncreated.Warfare.Events.Models.Squads
Assembly
Uncreated.Warfare.dll

Event listener args which fires after a player joines a Squad.

[EventModel(EventSynchronizationContext.Pure)]
public class SquadMemberJoined : SquadUpdated, IPlayerEvent
Inheritance
SquadMemberJoined
Implements
Inherited Members

Properties

IsNewSquad

true if this event was invoked because Player created a new squad and is the squad leader, otherwise false.

public bool IsNewSquad { get; init; }

Property Value

bool

Player

The player that joined the squad.

public required WarfarePlayer Player { get; init; }

Property Value

WarfarePlayer

Steam64

The ID of the player that joined the squad.

public CSteamID Steam64 { get; }

Property Value

CSteamID