Table of Contents

Class PlayerEnteredZone

Namespace
Uncreated.Warfare.Events.Models.Zones
Assembly
Uncreated.Warfare.dll

Event listener args which fires after a WarfarePlayer enters a Zone.

[EventModel(EventSynchronizationContext.Pure)]
public class PlayerEnteredZone : PlayerEvent, IPlayerEvent, IActionLoggableEvent
Inheritance
PlayerEnteredZone
Implements
Inherited Members

Remarks

NOTE: this event is not invoked when a player enters a FlagObjective, as it has its own events for the same purpose.

Properties

Zone

The zone that the player entered.

public required Zone Zone { get; init; }

Property Value

Zone

Methods

GetActionLogEntry(IServiceProvider, ref ActionLogEntry[]?)

public ActionLogEntry GetActionLogEntry(IServiceProvider serviceProvider, ref ActionLogEntry[]? multipleEntries)

Parameters

serviceProvider IServiceProvider
multipleEntries ActionLogEntry[]

Returns

ActionLogEntry