Class PlayerExitedZone
Event listener args which fires after a WarfarePlayer leaves a Zone.
[EventModel(EventSynchronizationContext.Pure)]
public class PlayerExitedZone : PlayerEvent, IPlayerEvent, IActionLoggableEvent
- Inheritance
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PlayerExitedZone
- Implements
- Inherited Members
Remarks
NOTE: this event is not invoked when a player leaves a FlagObjective, as it has its own events for the same purpose.
Properties
Zone
The zone that the player left.
public required Zone Zone { get; init; }
Property Value
Methods
GetActionLogEntry(IServiceProvider, ref ActionLogEntry[]?)
public ActionLogEntry GetActionLogEntry(IServiceProvider serviceProvider, ref ActionLogEntry[]? multipleEntries)
Parameters
serviceProviderIServiceProvidermultipleEntriesActionLogEntry[]