Table of Contents

Class FallingSupplyCrate

Namespace
Uncreated.Warfare.FOBs.SupplyCrates
Assembly
Uncreated.Warfare.dll
public class FallingSupplyCrate : FallingBuildable
Inheritance
FallingSupplyCrate
Inherited Members

Constructors

FallingSupplyCrate(WarfarePlayer, ItemData, Vector3, Vector3, SupplyCrateInfo, float, IServiceProvider, Action<SupplyCrate>?)

public FallingSupplyCrate(WarfarePlayer player, ItemData itemData, Vector3 landingPoint, Vector3 dropPoint, SupplyCrateInfo supplyCrateInfo, float placementYaw, IServiceProvider serviceProvider, Action<SupplyCrate>? onConvertedToBuildable = null)

Parameters

player WarfarePlayer
itemData ItemData
landingPoint Vector3
dropPoint Vector3
supplyCrateInfo SupplyCrateInfo
placementYaw float
serviceProvider IServiceProvider
onConvertedToBuildable Action<SupplyCrate>

Methods

GetHitTransform(out Vector3, out Quaternion)

protected override void GetHitTransform(out Vector3 position, out Quaternion rotation)

Parameters

position Vector3
rotation Quaternion