Class PlayerLobbyComponent
public class PlayerLobbyComponent : IPlayerComponent, IDisposable
- Inheritance
-
PlayerLobbyComponent
- Implements
- Inherited Members
Properties
ClosestTeam
public ref LobbyZoneManager.FlagInfo ClosestTeam { get; }
Property Value
IsClosest
public bool IsClosest { get; }
Property Value
IsInLobby
public bool IsInLobby { get; }
Property Value
IsJoining
public bool IsJoining { get; }
Property Value
IsLooking
public bool IsLooking { get; }
Property Value
JoiningTeam
public ref LobbyZoneManager.FlagInfo JoiningTeam { get; }
Property Value
LookingTeam
public ref LobbyZoneManager.FlagInfo LookingTeam { get; }
Property Value
Player
public WarfarePlayer Player { get; }
Property Value
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public void Dispose()
EnterLobby()
public void EnterLobby()
ExitLobby()
public void ExitLobby()
StartJoiningTeam(int)
public void StartJoiningTeam(int team)
Parameters
teamint
TryTrackQuest(QuestAsset)
public bool TryTrackQuest(QuestAsset quest)
Parameters
questQuestAsset
Returns
UpdatePositionalData(int, int)
public void UpdatePositionalData(int lookingTeam, int closestTeam)
Parameters
UpdateTeamInfo()
Updates squad leader and friend list.
public void UpdateTeamInfo()
UpdateUI(bool)
Fully updates the UI.
public void UpdateUI(bool send = false)
Parameters
sendbool