Table of Contents

Class DeathRecord

Namespace
Uncreated.Warfare.Models.Stats
Assembly
Uncreated.Warfare.dll
[Table("stats_deaths")]
public class DeathRecord : RelatedPlayerRecord
Inheritance
DeathRecord
Inherited Members

Properties

DeathCause

[IncludedEnum((EDeathCause)37)]
public EDeathCause DeathCause { get; set; }

Property Value

EDeathCause

DeathMessage

[MaxLength(512)]
public string DeathMessage { get; set; }

Property Value

string

Distance

public float? Distance { get; set; }

Property Value

float?

IsBleedout

public bool IsBleedout { get; set; }

Property Value

bool

IsSuicide

public bool IsSuicide { get; set; }

Property Value

bool

IsTeamkill

public bool IsTeamkill { get; set; }

Property Value

bool

KillShot

public DamageRecord? KillShot { get; set; }

Property Value

DamageRecord

KillShotId

[ForeignKey("KillShot")]
[Column("KillShot")]
public ulong? KillShotId { get; set; }

Property Value

ulong?

PrimaryAsset

public UnturnedAssetReference? PrimaryAsset { get; set; }

Property Value

UnturnedAssetReference?

SecondaryAsset

public UnturnedAssetReference? SecondaryAsset { get; set; }

Property Value

UnturnedAssetReference?

TimeDeployedSeconds

public float TimeDeployedSeconds { get; set; }

Property Value

float

Vehicle

public UnturnedAssetReference? Vehicle { get; set; }

Property Value

UnturnedAssetReference?