Struct ModalHandle
Allows for multiple UI's to be open at once that require the modal active without clearing each other.
public struct ModalHandle : IDisposable
- Implements
- Inherited Members
Constructors
ModalHandle(WarfarePlayer)
Allows for multiple UI's to be open at once that require the modal active without clearing each other.
public ModalHandle(WarfarePlayer player)
Parameters
playerWarfarePlayer
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public void Dispose()
TryGetModalHandle(WarfarePlayer, ref ModalHandle)
public static void TryGetModalHandle(WarfarePlayer player, ref ModalHandle modal)
Parameters
playerWarfarePlayermodalModalHandle