Interface IAACylinderProximity
Defines an 'axis-aligned' cylinder proximity.
public interface IAACylinderProximity : INearestPointProximity, IAttachableProximity<IAttachedAACylinderProximity>, IProximity, IShapeVolume, ICloneable
- Inherited Members
-
IShapeVolume.containsPoint(Vector3)IShapeVolume.worldBoundsIShapeVolume.internalVolumeIShapeVolume.surfaceArea
- Extension Methods
Properties
Axis
The axis the cylinder is aligned to. Must be 'X', 'Y', or 'Z'.
SnapAxis Axis { get; }
Property Value
- SnapAxis
Remarks
Defaults to 'Y'.
Center
Center position of the cylinder.
Vector3 Center { get; }
Property Value
- Vector3
Height
Cylinder height.
float Height { get; }
Property Value
Remarks
Can be PositiveInfinity.
Radius
Radius of the cylinder.
float Radius { get; }