Table of Contents

Interface IEventBasedProximity<T>

Namespace
Uncreated.Warfare.Proximity
Assembly
Uncreated.Warfare.dll

Able to listen for a certain type of object to enter or leave the proximity.

public interface IEventBasedProximity<out T> : IProximity, IShapeVolume, ICloneable

Type Parameters

T
Inherited Members
IShapeVolume.containsPoint(Vector3)
IShapeVolume.worldBounds
IShapeVolume.internalVolume
IShapeVolume.surfaceArea
Extension Methods

Events

OnObjectEntered

Invoked when an object goes in proximity.

event Action<IEventBasedProximity<out T>, out T> OnObjectEntered

Event Type

Action<IEventBasedProximity<T>, T>

OnObjectExited

Invoked when an object leaves proximity.

event Action<IEventBasedProximity<out T>, out T> OnObjectExited

Event Type

Action<IEventBasedProximity<T>, T>