Interface ISpotter
Object that can spot other objects. Right now this is either a WarfarePlayer or UAV.
public interface ISpotter : ITransformObject
- Inherited Members
- Extension Methods
Properties
IsTrackable
If the spotted object's position continues to update until the duration has ran out.
bool IsTrackable { get; }
Property Value
Team
The team to show spotted effects to.
Team Team { get; }
Property Value
Events
OnDestroyed
Runs when this spotter is no longer viable.
event Action<ISpotter>? OnDestroyed