Table of Contents

Struct ValueFormatParameters

Namespace
Uncreated.Warfare.Translations
Assembly
Uncreated.Warfare.dll
public readonly ref struct ValueFormatParameters
Inherited Members

Constructors

ValueFormatParameters(CultureInfo, LanguageInfo, TimeZoneInfo, TranslationOptions, ArgumentFormat)

public ValueFormatParameters(CultureInfo culture, LanguageInfo language, TimeZoneInfo timeZone, TranslationOptions options, ArgumentFormat format)

Parameters

culture CultureInfo
language LanguageInfo
timeZone TimeZoneInfo
options TranslationOptions
format ArgumentFormat

ValueFormatParameters(CultureInfo, LanguageInfo, TimeZoneInfo, TranslationOptions, ArgumentFormat, Team)

public ValueFormatParameters(CultureInfo culture, LanguageInfo language, TimeZoneInfo timeZone, TranslationOptions options, ArgumentFormat format, Team team)

Parameters

culture CultureInfo
language LanguageInfo
timeZone TimeZoneInfo
options TranslationOptions
format ArgumentFormat
team Team

ValueFormatParameters(CultureInfo, LanguageInfo, TimeZoneInfo, TranslationOptions, ArgumentFormat, WarfarePlayer)

public ValueFormatParameters(CultureInfo culture, LanguageInfo language, TimeZoneInfo timeZone, TranslationOptions options, ArgumentFormat format, WarfarePlayer player)

Parameters

culture CultureInfo
language LanguageInfo
timeZone TimeZoneInfo
options TranslationOptions
format ArgumentFormat
player WarfarePlayer

ValueFormatParameters(int, CultureInfo, LanguageInfo, TimeZoneInfo, TranslationOptions, in ArgumentFormat, Team?, WarfarePlayer?, Func<int, object?>?, int)

public ValueFormatParameters(int argument, CultureInfo culture, LanguageInfo language, TimeZoneInfo timeZone, TranslationOptions options, in ArgumentFormat format, Team? team, WarfarePlayer? player, Func<int, object?>? argumentAccessor, int argumentCount)

Parameters

argument int
culture CultureInfo
language LanguageInfo
timeZone TimeZoneInfo
options TranslationOptions
format ArgumentFormat
team Team
player WarfarePlayer
argumentAccessor Func<int, object>
argumentCount int

ValueFormatParameters(int, in TranslationArguments, in ArgumentFormat, Func<int, object?>?, int)

public ValueFormatParameters(int argument, in TranslationArguments args, in ArgumentFormat format, Func<int, object?>? argumentAccessor, int argumentCount)

Parameters

argument int
args TranslationArguments
format ArgumentFormat
argumentAccessor Func<int, object>
argumentCount int

ValueFormatParameters(in ValueFormatParameters, TranslationOptions)

public ValueFormatParameters(in ValueFormatParameters parameters, TranslationOptions flags)

Parameters

parameters ValueFormatParameters
flags TranslationOptions

Fields

Argument

public readonly int Argument

Field Value

int

ArgumentAccessor

public readonly Func<int, object?>? ArgumentAccessor

Field Value

Func<int, object>

ArgumentCount

public readonly int ArgumentCount

Field Value

int

Culture

public readonly CultureInfo Culture

Field Value

CultureInfo

Format

public readonly ArgumentFormat Format

Field Value

ArgumentFormat

Language

public readonly LanguageInfo Language

Field Value

LanguageInfo

Options

public readonly TranslationOptions Options

Field Value

TranslationOptions

Player

public readonly WarfarePlayer? Player

Field Value

WarfarePlayer

Team

public readonly Team? Team

Field Value

Team

TimeZone

public readonly TimeZoneInfo TimeZone

Field Value

TimeZoneInfo

Properties

IMGUI

If unity rich text should be used over TMPro rich text.

public bool IMGUI { get; }

Property Value

bool