Table of Contents

Class PlayerChooseSpawnAfterLogin

Namespace
Uncreated.Warfare.Events.Models.Players
Assembly
Uncreated.Warfare.dll
public class PlayerChooseSpawnAfterLogin
Inheritance
PlayerChooseSpawnAfterLogin
Inherited Members

Properties

FirstTimeJoiningServer

public required bool FirstTimeJoiningServer { get; init; }

Property Value

bool

InitialStance

public required EPlayerStance InitialStance { get; set; }

Property Value

EPlayerStance

JoiningIntoNewRound

public required bool JoiningIntoNewRound { get; init; }

Property Value

bool

NeedsNewSpawnPoint

public required bool NeedsNewSpawnPoint { get; set; }

Property Value

bool

PlayerID

public required SteamPlayerID PlayerID { get; init; }

Property Value

SteamPlayerID

PlayerSave

public required BinaryPlayerSave PlayerSave { get; init; }

Property Value

BinaryPlayerSave

SpawnPoint

public required Vector3 SpawnPoint { get; set; }

Property Value

Vector3

Yaw

public required float Yaw { get; set; }

Property Value

float