Class PlayerChooseSpawnAfterLogin
- Namespace
- Uncreated.Warfare.Events.Models.Players
- Assembly
- Uncreated.Warfare.dll
public class PlayerChooseSpawnAfterLogin
- Inheritance
-
PlayerChooseSpawnAfterLogin
- Inherited Members
-
Properties
FirstTimeJoiningServer
public required bool FirstTimeJoiningServer { get; init; }
Property Value
- bool
InitialStance
public required EPlayerStance InitialStance { get; set; }
Property Value
- EPlayerStance
JoiningIntoNewRound
public required bool JoiningIntoNewRound { get; init; }
Property Value
- bool
NeedsNewSpawnPoint
public required bool NeedsNewSpawnPoint { get; set; }
Property Value
- bool
PlayerID
public required SteamPlayerID PlayerID { get; init; }
Property Value
- SteamPlayerID
PlayerSave
public required BinaryPlayerSave PlayerSave { get; init; }
Property Value
- BinaryPlayerSave
SpawnPoint
public required Vector3 SpawnPoint { get; set; }
Property Value
- Vector3
Yaw
public required float Yaw { get; set; }
Property Value
- float