Table of Contents

Struct ObjectIterator

Namespace
Uncreated.Warfare.Util.Region
Assembly
Uncreated.Warfare.dll

Enumerates through all objects using ListRegionsEnumerator<T>.

public struct ObjectIterator : IEnumerable<ObjectInfo>, IEnumerable, IEnumerator<ObjectInfo>, IEnumerator, IDisposable
Implements
Inherited Members
Extension Methods

Constructors

ObjectIterator(byte, byte, byte)

public ObjectIterator(byte x, byte y, byte maxRegionDistance = 255)

Parameters

x byte
y byte
maxRegionDistance byte

Properties

Current

Gets the element in the collection at the current position of the enumerator.

public ObjectInfo Current { get; }

Property Value

ObjectInfo

The element in the collection at the current position of the enumerator.

Methods

GetEnumerator()

public readonly ObjectIterator GetEnumerator()

Returns

ObjectIterator

MoveNext()

Advances the enumerator to the next element of the collection.

public bool MoveNext()

Returns

bool

true if the enumerator was successfully advanced to the next element; false if the enumerator has passed the end of the collection.

Exceptions

InvalidOperationException

The collection was modified after the enumerator was created.

Reset()

Sets the enumerator to its initial position, which is before the first element in the collection.

public void Reset()

Exceptions

InvalidOperationException

The collection was modified after the enumerator was created.