Interface IAttachedAACylinderProximity
Defines an 'axis-aligned' cylinder proximity attached to a UnityEngine.Transform.
public interface IAttachedAACylinderProximity : IAACylinderProximity, INearestPointProximity, IAttachableProximity<IAttachedAACylinderProximity>, IAttachedProximity, IProximity, IShapeVolume, ICloneable
- Inherited Members
-
IShapeVolume.containsPoint(Vector3)IShapeVolume.worldBoundsIShapeVolume.internalVolumeIShapeVolume.surfaceArea
- Extension Methods